Writing a quest from sound's blog

I started writing quests in the 80's with virtually no knowledge base except for the years spent as a lit major in college. I liked to zigzag through the quest with equal chances of mishaps or  triumph.  


It wasn't unusual for me to let the characters write parts of the quest as they were confronted with a new problem. For most encounters the die roll decided their fate. As we were mostly playing as a family group (and friends) their was always considerable amounts of discussion about the choices made.


As a teaching apparatus role playing was extremely beneficial. We often brought historic events, places and characters into the game. It also worked well for squeezing in math, science and art.




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By sound
Added Jul 22 '19

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