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hairylarry
Tonight! On Inspired Unreality!! Actual Play!!!

Alan wrote the game "The Chronicles Of Ember". He will be the DM for a oneoff tonight.

https://gamerplus.org/user/Alan

So, if you want to give a new game a try, join us. If I were to describe "The Chronicles Of Ember" in one word it would be dangerous. (And fun.)

Inspired Unreality is held every Monday night at 9:00 Central in the gamerplus chatrooms at Tenkar's Tavern on Discord. If you are new to Tenkar's Tavern we have an invitation for you here.

https://gamerplus.org/index

This picture keeps getting comments. ZDL says "There is rather a lot going on in this picture... ". This is true.

https://gamerplus.org/photo/view/699/latest

The Captive Robin

Click on over and add your comment. There's enough here for a whole campaign.

Follow Me And Die posted to his blog about "Magical Protections". He says "Spells and abilities that negate or remove magical effects are a bit confusing in AD&D and the DM would be well served to figure things out before they come up during play."

https://gamerplus.org/newsfeed/3343

relatedtogeeks posted about Megan TV at https://www.twitch.tv/megantopia - Like indie games? So does Megan.

https://gamerplus.org/newsfeed/3342

I posted about my lesson this term. "For my composition lesson this Spring I am writing a book, "Beginning Algorithmic Compostition". What does this have to do with gaming?"

https://gamerplus.org/newsfeed/3322

Join us tonight in Ember. Let us know what games you've been playing. Or writing. Or drawing. Post on Gamer+ or send me an email.

Thanks,
Hairy Larry
https://gamerplus.org/user/hairylarry
hairylarry@curators.mixremix.cc (on the fediverse)
hairylarry@deltaboogie.com

hairylarry
Tonight on Inspired Unreality open game chat our opening topic will be "D&D grew out of fantasy literature and then a branch of fantasy literature grew out of D&D". As always Inspired Unreality begins at 9:00 Central in the gamerplus chat rooms at Tenkars Tavern on Discord. If you haven't been to Tenkars Tavern we have an inivite for you here.

https://gamerplus.org/index

I have posted a new gallery of public domain fantasy art called, John Anster Fitzgerald takes us to Feyland. Fitzgerald was a Victorian illustrator who specialized in fairies and other fey creatures.

https://gamerplus.org/photo/useralbum/hairylarry/94

After looking at these pictures sound and I started discussing fairytales. Fairytales predate history and yet are still being written in the 21st century, often melded with other types of literature. Click the link to join the discussion.

https://gamerplus.org/newsfeed/3306

Please welcome our newest gamer, TabletopBellhop, creator of blogs, vlogs, and podcasts about tabletop gaming.

https://gamerplus.org/user/TabletopBellhop

I hope to chat with you tonight about fantasy literature and gaming. As always, bring your own topic. All gaming is on topic.


https://gamerplus.org/groups/9


Thanks,
Hairy Larry
https://gamerplus.org/user/hairylarry
hairylarry@curators.mixremix.cc
hairylarry@deltaboogie.com

hairylarry
Tonight! Inspired Unreality open game chat at 9:00 Central in the gamerplus chatrooms at Tenkar's Tavern on Discord. Our opening topic will be Immersion - When You Become The Character. If you haven't been to Tenkar's Tavern we have an invitation for you here.

https://gamerplus.org/index

TabletopBellhop posted their podcast, The best board games for fans of historical miniature wargaming, plus great non-miniature wargames.

https://gamerplus.org/newsfeed/3256

Follow Me And Die also posted a podcast. Episode #194 - What's Going On? "I answer the question of what is going on? What is going on with me and with my AD&D campaign on Roll20?"

https://gamerplus.org/newsfeed/3247

Not gaming related but still somehow pertinent ZDL posted a music video from  自得琴社 Zi De Guqin Studio. She says, "This group does recreations of ancient works, new works done in ancient styles, modern-style orchestration with ancient instruments, and off-the-wall stuff like one of their orchestral pieces where a didgeridoo is a prominent instrument." Click on over for an interesting listen.

https://gamerplus.org/newsfeed/3251

Finally, I posted the XKCD webcomic, Egg Strategies, in which the true nature of alignment is revealed.

https://gamerplus.org/newsfeed/3257

Do you have any friends? Do they like gaming? Do me a favor and forward this message to them.

Thanks,
Hairy Larry
https://gamerplus.org/user/hairylarry
hairylarry@curators.mixremix.cc on Friendica
hairylarry@deltaboogie.com

hairylarry
Inspired Unreality Tonight! Our opening topic is inspired by Follow Me And Die, how gaming has helped us get through the pandemic.

Inspired Unreality open game chat is held every Monday night at 9:00 Central in the gamerplus chatrooms at Tenkar's Tavern on Discord. If you are new to Tenkar's Tavern we have an invite for you here.

https://gamerplus.org/index

Follow Me And Die posted his year in review blog post. He starts with the stats and the business but then segues into a moving and personal piece of writing. This is your recommended read for the day.

https://gamerplus.org/newsfeed/3206

Relatedtogeeks posted a link to the new Save Or Die podcast, Start! Thief!, wherein their guest, Darrold Wagner, discusses the origins of the thief class.

https://gamerplus.org/newsfeed/3207

I wrote up the latest session notes for our Archive Of The White Master campaign. We are putting the Archive in our past (kind of like 2020) and pressing on with the issue of animals being trapped in the forest. Led by Leaf the elf we discover the problem is more than hungry goblins and we rescue Boffin the halfling.

https://gamerplus.org/blogs/post/494

Head on over to Gamer+ for more and to update us on your latest adventures.

Thanks,
Hairy Larry
https://gamerplus.org/user/hairylarry
hairylarry@curators.mixremix.cc (on my Friendica)
hairylarry@deltaboogie.com


hairylarry
Writing Quests
by Larry Heyl

A story is said to have a beginning, a middle, and an end. This is a simple and reliable guide for writers. Somewhere along the way, in the creative process, a light is switched on and the writer sees where the story is going. Once the end is discovered the middle falls into place. That is, the middle part is shaped by the end part providing the necessary bits that allow the story to end convincingly.

Sometimes a quest is well run and well played and produces a story with a beginning, a middle, and an end. But more often not. In fact producing such a story is not the purpose of the game. It is a possible side product but not the goal. I think the players immersion into the fantasy setting and their identification with their characters are far more important to enjoying the game than any derived story everyone becomes aware of after the fact.

I am not saying the story is unimportant. Without the story there is no fantasy world to become immersed in and no characters to identify with. It's just that the story is not like a written story with a beginning, middle, and end. Nor is it like a story written by an author.

That's why I avoid writing a story when writing a quest.

Instead I write the setup, seeds, and goals.

The setup defines the quest and lays out the goals for the party. It should be short. It should place the party geographically and introduce important NPCs. It can be read aloud at the beginning of the quest and can also be printed for the players to refer to. It is the beginning of the quest and is similar to the beginning of a story. Except shorter.

Within the setup I include seeds. These seeds indicate what might possibly or could probably happen. The literary parallel is foreshadowing. With foreshadowing the author indicates what might happen and then writes what does happen or perhaps inserts the foreshadowing knowing what will happen. The seeds are hidden in the setup to suggest to the characters what they might be able to do. Whether they follow up on the seeds or not is up to the players. If the players do follow up it's good to give the DM some options to choose from, possible seed resolutions. And it's good to have multiple options because nobody knows how the players will appproach the situation hinted at by the seeds.

The goals are what the quest is about: find the treasure, rescue the princess, kill the monsters. When the players are satisfied they have met the goals that signals the end of the quest. The goals can be mentioned explicitly in the setup or they also may be hidden in the narrative like a goal seed.

The setup, the goals, and the seeds are all text. The other part of writing the quest is preparing the assets. The assets are the pictures, the maps, the character sheets, the description of the treasure, the stat blocks for NPCs and monsters, etc. It is possible to run a quest without any assets but assets make the quest easier to run for the DM and assets make things flow smoothly for the players.

Once the quest writer has an idea writing the setup is quick and easy. You can then look for the seeds you have planted in the setup and write a few sentences about each one. The primary goals should be included in the setup. List them and then see if there are any hidden goals within the text the players might follow up on. Add them to the Goals section. Then list the assets, maps, pictures, stat blocks, and short descriptions.

This can all go quite quickly. The bulk of the work is in the assets, not in the writing. This does, however, give you a framework for a playable quest. Adding the assets will make the quest easier to run and more fun to play.

Not every quest idea is great. Some ideas, however, work better than you thought they would. Also when reading through old quest ideas sometimes something clicks and you can greatly improve the quest with a minor tweak.

Don't feel like you have to put every quest idea into a publishable format. Take the time to add assets to your best quests. They deserve the work. You still have all the other quest ideas which you might improve on later or add into a campaign as a side quest.


hairylarry

Caper and Bones found a bench under an oak tree and sat down to rest while Ari and the witch made the squamish salve.


They ground the squamish mushrooms into a paste with wild cherries and sage to make the salve which is good for treating carbuncles and other skin ailments and can also cure light wounds. About 2/3 of the salve filled a jar the witch had set aside so she went and got a smaller jar which she filled and gave to Ari.


With that task done Ari and the witch walked over to Caper and Bones and the witch said, “The items are for the Ogre up in the foothills Northwest of Milyagon. He has been under pressure from orcs and hobgoblins moving in. The branch makes a magic quarterstaff to fend them off and the mushrooms are the important ingredient in a salve for his carbunkles. And the feather? That's for his hat. The Ogre has a magic hat and the owl's feather, willingly given, is a component of the spell. He is smart for an ogre because of the hat so it is very important that the feather in his cap does not become bedraggled.”


Enlightened but still very tired the party made their way back to the inn where they ate a hearty supper and turned in early for the night glad to be sleeping on beds under a roof instead of on the ground under the stars.

relatedtogeeks



Megan, Larry, and Carl are joined by Alan Wortman, creator of "The Chronicles Of Ember", discussing House Rules in board games and role playing games.
https://anchor.fm/relatedtogeeks/episodes/Related-To-Geeks---Season-2-Episode-7---House-Rules-efo4qa


Monopoly Board photo by Horst Frank, CC BY-SA 3.0, https://commons.wikimedia.org/w/index.php?curid=3627036


Here's the script for the outtro.


You have been listening to the Related To Geeks Podcast, recorded March 2, 2020 on the Monday night Inspired Unreality open game chat held at Tenkar's Tavern on Discord. For more about our geeky family visit relatedtogeeks.com. For more information about Inspired Unreality join Gamer+, a social network for gamers, at gamerplus.org. 


The music for this show is "Spam" by Hairy Larry from the "Collaborators" CD.

Aqualith


(This post previously published on Publish0x on 17 March 2020)
Last week, I snagged my first physical Pathfinder order from Paizo.com in years: the Silver Crusade faction pin, to be used in some upcoming Pathfinder Society 1st edition games at local game stores.
I received the pin late last week and all seemed well, until the stores started closing their game rooms, canceling the events. No real surprise, but I had the extra time outside of work available to me so it was a good opportunity to scratch the itch Con of the North left me.


The good news is that the MNPOP community is already mustering on a new Discord server, prepping for Virtual Tabletop (VTT) games in the wake of quarantines. I'll see if I can at least get in on one of them. The pin will just have to wait for it's physical, in-person debut another time.
Speaking of the pin, in terms of quality Campaign Coins really knocked it out of the pool with this one. I've had it sitting on my desk here and occasionally fiddle with it if I'm on a call, and its quite sturdy metal. The one odd part aspect of it was the choice paining the inner portion black. The Silver Crusade emblem that's used in Pathfinder has always been shown silver with blue accents. Perhaps in test runs it didn't pop enough for them. In any case, I'd happily pick up future faction pins if made available. For instance if I took up Starfinder Society, the Dataphiles faction interests me the most. I am more than likely going to play Pathfinder Society 2nd Edition however. Unfortunately like other 1st edition factions, the Silver Crusade did not carry over to 2nd. Lore wise I have found nothing to suggest they folded, which is at least good to hear. With it's absense, I will be aligning my characters to another faction, Vigilant Seal.
In Aqualith business news, I made a slightly new preview image for use when my Ko-Fi link is shared. The message regarding a waterskin never really jived with the hand displaying hydrokinesis. I think the new messaging is a little more straight-forward, but still willing to see improvement. 
With the aforementioned weekend events now canceled, I've got a little more time now to devote to product development. Been looking forward to it. All for now!
Steady tides be with you!
Ryan | Aqualith Media

hairylarry
Links for If You Play You Win.


file area


http://guitarshowdown.com/hll/public/ea2f45


whiteboard


https://www.webwhiteboard.com/board/8vztc54q


Here's an invite link to Tenkar's Tavern on Discord.


https://discordapp.com/invite/Dqz3VmT


Discord runs on everything, PC, Mac, Linux, Android, and IOS. Install Discord and then take the invite link. When you are in Tenkar's Tavern leave a message in the Common Room. You should be validated in about 10 minutes. You cannot leave a message in the gamerplus rooms until you are validated.


Questions or problems? Message me on Gamer+.


https://gamerplus.org/user/hairylarry


You can join us anytime to play or listen. The game starts at 7:00 Eastern/6:00 Central.


Thanks


hairylarry
Our first If You Play You Win actual play podcast will be held Friday, October 25 at 6:00 pm Central, 7:00 Eastern. RobboG will be running a one off in his new game, Universe Unleashed. Here's a link to the pregens and rules.

http://guitarshowdown.com/hll/public/e015bf

Players will find everything they need to know on pages 3-6 of the Universe Unleashed pdf.

If you pick and name your character post a reply here or message hairylarry or RobboG so we will know what's happening.

It's also fine to jump in tomorrow if you can. That's why we're using pregens.

I will be playing Constant Comment, in the support division, and I'm a hacker.

I'm looking forward to a new experience tomorrow night.


Thanks

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