hairylarry's blog

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Vince did a great job describing our old school social network. This post is a meta or help post describing what is actually different about Gamer+ compared to most other social networks that shall remain unnamed.

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This is from Gamer+ Inspired Unreality, July 29, 2019. My suggested topic was Fantasy Fiction but we spent more time on the soon to be released World Anvil for Lost Worlds. Actually kind of closely related.


First suggested topic - fantasy fiction. All gaming is on topic. Anyone can suggest a topic.

I'm reading Stephen Brust, the Vlad Taltos series. I'm on Jhereg, the first book. Currently 15 books in the series, 19 planned.

Stephen Brust - he's a musician.

In the Brust there are two kinds of magic, witchcraft and sorcery. Witchcraft is spells. Sorcery is reaching for power and projecting your will.

There is also teleportation, psionics, telepathic communication, familiars, all in their own coherent systems.

I think it would be a great foundation for a gaming world.

There's a fandom wiki -

They say "Dragaera is a fictional world, the setting of a number of books by Steven Karl Zoltán Brust. It is inhabited by two major intelligent species, generally known as Dragaerans and Easterners, as well as several other races such as the Serioli, cat-centaurs, and the gods."

So you can see; races, classes, two types of magic, two styles of combat, rapiers and swords, perfect for a gaming world.

And I'm only on book 1.


My friend, the librarian, recommended this series and I'm enjoying it. He also plays jazz bass and I enjoy that too.


I will be on chat again tonight. What I would like to do is open a Gamer+ chatroom to be used anytime. The Monday night open game chat will be the first event. I hope there will be others in the future. Sometimes with guests. I will still post into the Dungeon Show channel to let people know where we are.

I tried reaching you on Facebook but I'm still not confirmed. Thanks.


Would you like to rename the Dungeon Show to something else? And what start time would you like?
Do you need help getting guests?


No, I would like to leave the Dungeon Show up for a few weeks so I can post info in there Monday nights. After that I have nothing to say about it. It's Carl's show and it ended so that decision will be up to you. I just want it up for a few weeks to help with the transition.
I would like to start the Monday Night Open Game Chat at 9:00 and end it when it peters out. I will be there posting for at least an hour, sometimes longer and I will try to continue chatting as long as it's happening.
I would like the Gamer+ room to be available anytime so I can promote it as available on I would like to add other events as Gamer+ gears up. One time and weekly. Maybe even some actual game play events.
I would definitely like to have help getting guests. We won't be recording a podcast so it will just be Q&A with the guest as well as open game chat.
My idea for tonight and other nights without guests is to post text on topics I've been thinking about, like the OGL last week. Just to try to get a discussion started. Also make it clear that it's open game chat. All tabletop games are on topic. And also encourage others to text chat about things they would like to discuss.
If we could work around to having guest about half the time that would be fine. Thanks for your help with this.
9:00 CST - same as the dungeon show - that's the schedule I'm used to and it's been working for me so why change it?

Vivian and I are trying to come up with a title for the Monday night event. We would like to emphasize creativity, game design, mechanics, writing, art, cartography, etc. We don't want the title to be RPG centric although I expect most chats will be.

Creative Conquests, If You Play You Win, Inspired Unreality, Inspired Ingenuity
Something better than Open Game Chat.

by Larry Heyl

"For a while there the universe was clockwork. All cause and effect. Every action had an equal and opposite reaction."

Dr. Shengwei was lecturing his class. Physics 101. He hadn't started in on the math yet.

"But the more we tried to describe the more complicated the descriptions became. The systems outpaced our equations. We could no longer make valid predictions. Since we saw chaos we described it as chaos. Chaos Theory became the new thing. But it was more of an excuse for why our predictions were failing than a way to make predictions."

"Is the universe clockwork and completely predictable? Or is it a chaotic mess with no prediction possible? Or is it both? 'It can't be both!' you say. But we are looking through the eyes of man. Maybe the human mind is the limitation here. Maybe in the eye of God chaos is simple."

He could tell he was starting to lose them. He could see the big question forming behind their eyes. What does God have to do with physics? They were expecting math but they were getting theology. Einstein said, "God does not play dice with the universe". The students were getting anxious. Uncomfortable. He would have to start on the math soon. Then they would wish he was still talking about God.

"Godel proved that in any formal system complex enough to describe itself, even systems as simple as axiomatic algebra, There would be statements that can't be proven or disproven and statements that hadn't yet been proven or disproven. Godel also showed that there was no way to distinguish between the two. Only God would know whether a statement that hadn't been proven could be proved or not. At least until a man or woman could prove or disprove it."

Dr Shengwei turned to the board and started in on the math. When he looked out at the class the uncertaintly and anxiety was gone. This was what they had been expecting. Now the uncertainty and anxiety was replaced with confusion.

Behind every pair of eyes there was a chaotic system known as a human brain. Was the human brain essentially chaotic or was it only chaotic as perceived by the human brain? In the eye of God even the human brain is simple.


Originally published at SFF Short Stories

I just turned this into a Mini Zine.

Some stuff I wrote about Milyagon during the Gamer+ Voice and Text Chat at Tenkar's Tavern on Discord.


Vivian and I are writing modules and we are using OGL monster stats, etc. We put them in a separate zine

So now we're writing a little background story to get our next module started.
It's about the Milyagon witch.

So the background story sets up the problem and then when the player characters get involved it becomes a sandbox.

We've been cowriting on Gamer+ and on another social network I wrote called Collab. It's a ground up design specifically for a cowriting game.

I think the background story will help with player motivation.

We didn't really have that with Caves Of Doom. The characters come to town and hear about the Caves Of Doom which coincidentally happens to be the modules title so they know that's where they need to go.

So our modules are one offs. It could be you could run several consecutively to make a campaign. If we write more than two (which I plan on doing).

There's a woodcutter story where the town's woodcutter also sculpts figures that come alive at night.

And there's telescope hill with a tower and a telescope run by a pensioner called the keeper.

The blacksmith, Yon Rogar, is also turning into an interesting character. He also makes weapons and trades in them.

Last week I did the Delta Jazz Workshop. I'm still recuperating but you can tell I'm itching to work on these modules.

There's a bunch of Rogars. One at the docks. One at the stables. Big family of non farmers.

So you saved your blog in progress as a draft and now you want to finish it. How do you find your draft?

Go to your Dashboard by clicking DASHBOARD on the main menu.

Under Quick Links select My Blog.

Then click on MY DRAFTS.

Easy if you know how but it took us a little searching to find the exact right path through the nested menus.

Unlike other social network programs which shall remain unnamed Gamer+ actually makes sense. First off it's most recent on top with no algorithm deciding what you need to see and no ad targeting. The first three items on the top menu are Dashboard, Main, and Members. Here's what you will find there.

Dashboard displays your posts and your friends and follows posts. If it is only displaying your posts you should friend and follow some fellow gamers.

Main shows all posts, most recent at the top. Viewing main is like turning on the faucet. Every post by every member.

Members show a list of members. Clicking on a member's avatar or username takes you to their profile. Their info that they post for you to see and all of their posts, comments, etc. most recent at the top.

Like I said, it makes sense.

Elphonium by INDRIKoff from Deviantart
used with permission

This painting was the inspiration for this story. I saw it on Tumblr and followed the link path to Deviantart. Thanks to INDRIKoff for painting this remarkable image.

by Larry Heyl

The King was bored. The King was restless. Peaceful times were great for his Kingdom. His subjects were happy and hearty. Trade flourished. But the King … was bored.

He thought of calling his musicians with their lyres and flutes but lately all their tunes sounded the same. Even his fool’s raunchy jokes failed to amuse. He would rather saddle his horse and ride.

That’s it. He would ride. A real ride. Just the King, his fool, and his groom. Not a ride to somewhere. Just a ride. He had purpose. A purposeless ride.

The King moved. “Come Fool.”, he bawled, “We ride.”

Somehow the groom already knew. Gossip in the castle travels faster than thought. When the King and his fool arrived at the stables the groom was ready. Three good horses saddled and prancing. They were a sight for sore eyes. The King, his fool, and his groom mounted and rode.

They stepped lightly across the drawbridge and quickly broke into a canter, the King in the lead. He hadn’t gone a quarter mile before he veered off onto a lightly used path into the woods. They slowed and the King let his horse pick the trail. Sometimes the path disappeared but his horse had a sense of direction beyond human abilities. When the trail forked his horse knew which way to go. The fool and the groom followed behind without effort. Their horses followed the King’s horse. The King gave his horse his head.

The forest changed. It was now more open. Lighter. Brighter. The leaves on the trees shimmered. The grass waved in the breeze as if begging to be trod on. The horses slowed to a walk, a slow walk, somehow barely moving. And then they heard the music.

It was like nothing they had ever heard before. A sweet plaintive sound, sometimes like an oboe and sometimes like a flute but always changing. Music without thought, apparently without direction. But somehow it always seemed to get there. The phrases morphing into each other, one after the other, drawing them in.

They came to a clearing and under a pear tree standing alone they saw an elfin princess blowing a horn beyond description. Not a horn with one bell. Not a horn with one sound. Many bells. Each with it’s own sound. And the horn was not separate from the elfin princess. Somehow it grew right out of her. And the music flowed right out of her too. Tumbling through their minds like a river tumbles through the valley.

They dismounted and the groom tended the horses. He didn’t have to tie them. They weren’t going anywhere.

The groom brought a sack of wine from his saddlebags and they all three drank and listened to the music. But they didn’t get drunk. They drank so slowly, sip by sip, the wine enhancing their senses, carrying them deeper and deeper into the music.

Other elves appeared, charming fellows but none as beautiful as the elphin princess. The King noticed other mouthpieces on the horn. Soon the other elves were playing too, each on their own mouthpiece. Each creating countermelodies out of one of the bells.

The music became denser with bass patterns underlying harmonies underlying the ever changing melodies played by the elphin princess. The King, his fool, and his groom stood their entranced. Slowly sipping wine. Captured by the music.

And then the faeries came. A dozen, then a hundred, dancing out of the woods. Soon the King, his fool, and his groom were surrounded by hundreds of faeries dancing naked in the meadow. The fool wanted to make a raunchy joke but his mouth wouldn’t make the sounds. His lips wouldn’t speak.

The sun set. The moon rose. The King joined the dance. The moon, high in the sky, looked down on the three of them dancing with the faeries, thoroughly ensorceled.

And what a night it was dancing naked in the clearing with the faeries. It was better than the hunt. Better than battle. Better than life itself. Just the music, the dancing, the faeries, the elves, the elphin princess, and the horn.

As the moon set the faeries danced off. The wine was finally gone. The music wound down. Softer, slower. And they slept.

They awoke after dawn, under the pear tree, still naked, not another soul in sight. Their horses nickered standing at the edge of the clearing. They dressed. They mounted. They rode.

It seemed like only minutes and they were back at the castle. The King’s subjects shouted “Hurrah! the King is back! Hurrah!”

They were lucky.

Only a year had passed.

The story “Elphonium” by Larry Heyl is CC-BY.

There it was, spread out in front of me. The dragon’s horde. So beautiful, all the gold and jewels. It would be perfect if it wasn’t for the giant red sprawled across the treasure snoring.

Focus, I told myself. Where’s the cup? The dwarves were paying me for one thing and one thing only, Gimcrack’s Cup, their holy chalice, and of course it was made of gold so of course the dragon stole it.

I knew from experience that I could spend through any treasure I could steal and I made my share of enemies learning this. The dwarves were offering an annuity and safe harbor. I had to get that cup.

I crept slowly, keeping in the shadows around the edge of the cave. How can I see one cup piled amongst all that gold? Sharp eyes, I thought. Stay focused. Move slowly.

When I got to the far side of the cave I was looking right up the sleeping dragons nostrils. One puff and I’d be toast. But there it was. About half way up the mound. Shining with its own light and cracked right down one side. If you poured ale into Gimcrack’s Cup it should leak right out but instead it stayed everful as long as you were drinking from it. No wonder the dwarves worshipped it.

But how do I get it from the dragon? I’ll draw my magic sword and cut his head off. But I’m no warrior and I have no magic sword. I’ll cast an illusion and distract him. But I’m no illusionist and I know no spells. I know! I’m a thief. I’ll creep up there and steal it from under his nose. But that might lead to a fiery death. I stood paralyzed looking right at the dragon, scared shitless.

He opened one eye. “Human, how good to see you. Just in time for breakfast. Not much of a bite but so tasty, roasted”.

“Wait!” I cried. “Don’t kill me. The dwarves sent me.”

“Dwarves” shouted the dragon. “Even less of a morsel and kind of tough. I’d rather eat you.”

Impending death and the thought of dwarves gave me an inspiration. “I tell you what. Before breakfast how about a little drinking competition? Since dwarves sent me we’ll have a quaffing contest. We can each quaff a cup of ale and then another. I’m sure I can outdrink you.”

“Ho, ho, ho.” laughed the dragon. “Puny human you will never outdrink a giant red. All that alcohol will only tenderize you. So I say yes! A quaffing contest.”

I reached down at me feet and grabbed a bejeweled chalice. “I’ll drink from this.” Walking boldly through the treasure toward the dragon I scooped up Gimcrack’s Cup. “And you’ll drink from this.” I handed him the cup.

“Ho ho ho.” laughed the dragon. “You’re going to get me drunk with a cracked cup?” He dragged up a barrel of lager and topped of my chalice the ale running down the sides and soaking my sleeve. “You first human.”

I looked him in the eye and said, “This is how you quaff. Turn it up and don’t turn it down until it’s empty.” I turned up the chalice and went glug, glug, glug swallowing most of it but letting some run down my beard for good form.

The dragon was ready. He topped off Gimcrack’s Cup not even noticing that the ale didn’t even leak. He turned it up and started pouring it down his throat. It kept pouring and pouring the fine strong ale. Some of it started running down his muzzle but he wouldn’t give up. He drank and he drank until he fell over sideways. When he stopped drinking Gimcrack’s Cup emptied onto his face.

The giant red was so out of it that he wasn’t even snoring. I carefully pried the cup from his talons. I threw it and the chalice into my pack. On the way out I added a few choice items.

Even with an annuity I’m going to need a little bit of spending money.


Feel free to use this in your quests.

"Gimcrack's Cup" was originally published at SFF Short Stories.

It is also available as a Mini Zine here.

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  • Nov 25
  • ncat:

    This heres a small attempt at trying to bring a more 3.5e esque casting system to 5e. Its mostly experimental here, but I think it turned out to be a fun subclass.

    But yeah, its sorta a 1|1/3rd caster, gaining the regular spells of a wizard plus a few extra lower level spells per day, with the downside being those spells use vancian casting.

    I might re-use this system for something else in the future at some point, probably for a full class or variant spellcasting system, like the Spell Points in the DMG.

    Nov 25

  • mythmaker5e:

    Spice up combat with this food themed spell 🌶

    Nov 25

  • caeora:

    Hello all!

    This is the free pack for the Rustic Furniture assets 2! Containing 26 assets all ready to go and use to make an awesome looking house or building in your TTRPG games!

    In the complete pack of the assets, you will find over 130+ assets, many are combinations of the assets I made last week but there are also a bunch of new assets that people requested, including tankards, glasses, wine bottles, rubbish, bowls etc!

    With the combined assets, like the setup tables you should be able to make an interesting room super quickly without having to place down each asset! If I do more packs in the future I think having these options is invaluable for creating maps and encounters quickly so I will definitely do more :) 

    This pack is available for free over on patreon!

    We had caeora as a guest on Inspired Unreality.

    Nov 25

  • angela-maps:

    Compete to be the best at the Holiday tournament. Jousting, archery, sword fighting! Or grab a cup of warm mulled wine and enjoy watching the competition.

    I LOVE the Riyria book series, so when I started making a tournament map, my mind kept coming back to the Wintertide tournament in book 5. And I decided I needed to do a snowy version for a holiday tournament 🙂 You can get this free on with a small logo.

    There is also a summer version and night versions available, as well as the Foundry VTT and Fantasy Grounds versions on my Patreon.



    #riyria #battlemap #encountermap #fantasymap #worldbuilding #dnd #dndmaps #pathfinder #fantasyrpg #roll20 #fantasygrounds #angelamaps #inkarnate #foundryvtt #dndhomebrew #criticalrole #dungeonsanddragons #dungeonmaster #patreon #dungeonsanddragonsart #dmsguild #critters #cr #dndillustration #critrole #tabletoprpg #dndstories #ttrpg

    Nov 25
  • thunderpowered:

    A couple cards from this year’s swordtember! Doing this deck is part of the reason I did multiple weapon types this year.

    Nov 25


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