Draklorx

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  • Draklorx
    Draklorx uploaded 9 new photos to NEA Game Fest Terrain album
    Sep 19
    0
  • Draklorx
    Draklorx commented on hairylarry's status
    Mixed parties.

    D&D games today tend to have parties where all the PCs are at the same level. Often the whole party takes an evening to level up.

    In earlier times parties were often mixed. Leveling up was done per person based on XP and XP was doled out by the DM at the end of the evening based on PC performance. Players took notes to remind the DM, I killed that troll or I cast that spell trying to maximize XP earned. Also different classes leveled up at different XP so there was almost never an entire party leveling up at the same time. This took a lot of bookkeeping but that's the kind of geeks we were.

    Also when a PC was killed the player would roll a new character at level 1. So a party of four could have a level 3 thief, a level 4 fighter, a level 2 wizard, and a level 1 cleric. (Who used to be the best fighter until he died.)

    I like this. It adds a certain grittiness to the game and it certainly affects battle tactics. But when I wrote Just Quest as a minimal rules OSR I wrote, "The characters level up on successful completion of a quest". A simple rule for a game designed to be easy to play.

    Where do you stand on this? Do you enjoy playing in mixed parties? If you're a DM do you try to keep your parties at about the same level or do you embrace the idea of mixed parties?

    We may discuss this on Inspired Unreality Monday night or we may just drink some tea with the Milyagon witch and see what happens next.
    Mixed parties.

    D&D games today tend to have parties where all the PCs are at the same level. Often the whole party takes an evening to level up.

    In earlier times parties were often mixed. Leveling up was done per person based on XP and XP was doled out by the DM at the ...See more
    Jun 18
    10 0
    CarlHeyl
    Jun 20
    I'd like to add that in the oldest of old school most of your XP came from earning treasure not killing monsters. Which means two things 1. You don't have to fight that big bad monster if there was a way around it to get the treasure behind it. and 2. Your lower level character would level very rapidly because of the amount of gold the higher level party was able to procure.

    I appreciate the comments about mixed level parties being difficult to adjudicate for. But one thing that is different for old school (unless I am mistaken they changed this in later editions) is that any magic user could use any scroll. Even if they are not high enough level to cast that spell. So if you have a low level wizard among your 5th level parties dropping a few scrolls changes the whole dynamic.
    I'd like to add that in the oldest of old school most of your XP came from earning treasure not killing monsters. Which means two things 1. You don't have to fight that big bad monster if there was a ...See more
    hairylarry
    Jun 20
    I didn't know that. When I mentioned scrolls I was thinking of more spells per day not stronger spells. Also when I was first playing D&D we got almost all our hit points from killing monsters just because the game wasn't treasure oriented. Generally speaking group XP is always the lion's share and will help low level characters level up fast.I didn't know that. When I mentioned scrolls I was thinking of more spells per day not stronger spells. Also when I was first playing D&D we got almost all our hit points from killing monsters jus...See more
    ZDL
    Jun 21
    You may level up quicker sure.

    Provided you don't get instakilled by the first creature larger than a kitten that takes a swipe at you.

    Provided you don't get BORED being relegated to the sideline for multiple grueling hours of watching OTHER PEOPLE have fun.

    I mean my calculus is simple: I play games for fun. If I'm not having fun, I don't go to that game anymore. I don't plan fun on spec. It's fun out the door or I move on.

    The non-combat things that hairylarry mentioned can ameliorate this, but in my experience those tended to be few and far between in most campaigns. You'd have a short time in the village talking to the villagers and then it's the next fifteen sessions in the dungeon.

    There are a great many things to praise in the old school. The way mixed-level parties worked was not one of them. Some GMs could figure it out. Most couldn't, leaving the low-levelled character's player bored and/or frustrated and, very likely, absent next week.
    You may level up quicker sure.

    Provided you don't get instakilled by the first creature larger than a kitten that takes a swipe at you.

    Provided you don't get BORED being...See more
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  • Draklorx
    Draklorx commented on hairylarry's status
    Are we playing Friday night? Maybe we can pick a date for the first "If You Play You Win" actual play podcast.
    Draklorx
    Sep 13 '19
    We are. Let's talk tonight and work out a date!
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  • Draklorx
    Draklorx joined group
    Inspired Unreality
    Inspired Unreality
    A group for the Gamer+ Inspired Unreality open game chat at Tenkar's Tavern on Discord where anything gaming is always on topic. Come chat every Monda...
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  • Draklorx
    Draklorx joined group
    Board Games
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    Let's talk about our favorite board and card games  
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  • Draklorx
    Draklorx joined group
    Tales Of Milyagon
    Tales Of Milyagon
    The Tales Of Milyagon group is where we write stories about Milyagon, a fantasy locale originally developed by Vivian and myself. As a starting point...
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  • Draklorx
    Draklorx joined group
    Development and Testing
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    A group to discuss Gamer Plus, what works and what could be improved.
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  • Draklorx
    Draklorx liked Aqualith's photo
    Officially rolling out my new logo. Happy with how it turned out and looking forward to use it across the web and most importantly... new tabletop products! More details on my accompanying blog post: https://www.rpggeek.com/blogpost/94441/aqualith-logo-reveal
    Sep 12 '19
    2 1
    Draklorx likes this
    hairylarry
    Sep 15 '19
    This logo is going out in Gamer+ News September 16, 2019.
    Aqualith
    Sep 15 '19
    Sounds great. Thanks!
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  • Draklorx
    Draklorx uploaded 1 new photo to Newsfeed Photos album
    Just got my GM's Dressing Dice. They're pretty cool. Need a bit more decoration for your room. Pick out the dice for the type of room you're in (dungeon, crypt, house, etc.) roll them and add some flair. You enter the next room of the ruin and find *rolls dice* that it is completely overgrown with plants and vines, light streams through some cracks and holes in the ceilings and walls. One beam of light illuminates an old cracked ceramic pot on the far wall. https://pbs.twimg.com/media/DjS5o06WwAAeVjG.jpgJust got my GM's Dressing Dice. They're pretty cool. Need a bit more decoration for your room. Pick out the dice for the type of room you're in (dungeon, crypt, house, etc.) roll them and add some flair. You enter the next room of the ruin and find *rolls dice* that it is completely overgrown with ...See more
    Aug 7 '19
    1 1
    Mytzyxptlyx likes this
    hairylarry
    Aug 7 '19
    I have a concept for a project. DIY dressing dice. Could be 3d printed with one side blank. Call that the blank page or something like that.
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